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	<title>The Experience is the Product &#124; Better product management and products&#187; Testing</title>
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	<description>Better products and product management through constant iteration and stronger communication.</description>
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		<title>Wait Until Your Idea Makes Sense, Then Start Targeting</title>
		<link>http://www.cindyalvarez.com/testing/wait-until-your-idea-makes-sense-then-start-targeting</link>
		<comments>http://www.cindyalvarez.com/testing/wait-until-your-idea-makes-sense-then-start-targeting#comments</comments>
		<pubDate>Wed, 10 Feb 2010 17:28:35 +0000</pubDate>
		<dc:creator>Cindy</dc:creator>
				<category><![CDATA[Testing]]></category>

		<guid isPermaLink="false">http://www.cindyalvarez.com/?p=628</guid>
		<description><![CDATA[Talking with your target market is critical to finding product-market fit.  (In case anyone thought my earlier post Anybody, As Long As It&#8217;s Not You implied otherwise).
But I&#8217;ve heard &#8220;target market&#8221; thrown around far too often around as an excuse for why other people didn&#8217;t understand your idea.  (&#8220;Well, of course he didn&#8217;t understand [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Talking with your target market is critical to finding product-market fit. </strong> (In case anyone thought my earlier post <a href="http://www.cindyalvarez.com/testing/anybody-as-long-as-its-not-you" target="_blank">Anybody, As Long As It&#8217;s Not You</a> implied otherwise).</p>
<p>But I&#8217;ve heard &#8220;target market&#8221; thrown around far too often around as an excuse for why other people didn&#8217;t understand your idea.  (&#8220;Well, of course he didn&#8217;t understand my online raccoon manicure product &#8211; he&#8217;s not a raccoon groomer!&#8221;)</p>
<p><strong>But in general, ANYBODY SHOULD BE ABLE TO &#8216;GET&#8217; YOUR IDEA.   I</strong>f they don&#8217;t, it&#8217;s either a bad idea or you&#8217;re expressing it badly, and the sooner you realize that, the better.</p>
<h3>Don&#8217;t ask &#8220;would you use it?&#8221;, ask &#8220;do you get it?&#8221;</h3>
<p>As SOON as you have an idea or a very early mockup, show it to people.  Doesn&#8217;t matter who.  If they &#8216;get it&#8217;, THEN invest the time in building out more of an MVP, and at that point, definitely call in your target market.</p>
<p>Recently I was talking with some other entrepreneurs about a company that prints out physical wall calendars already-marked with all the birthdays from your Facebook account.  We all said, &#8220;I probably wouldn&#8217;t buy it&#8221; but we all UNDERSTOOD WHAT IT WAS, and that there was an audience (my teenage niece) who would probably find it a lot cooler than we did.</p>
<h3>Start Fast and Cheap, then Target</h3>
<p>Finding target market people takes time.  I can find a fellow product manager/startup person to give me feedback within hours.</p>
<p>It might take a day to find a targeted person &#8211; for a new entrepreneur who doesn&#8217;t have a big network yet, it might take a week.  That&#8217;s too long to wait for this very early feedback.</p>
<p>Asking target market people for their feedback burns some social capital.   I can easily ask a favor from a fellow product manager/startup person because I know they could probably use my help at some point in the near future.  I also know they&#8217;ll be both patient and merciless if I do a bad job explaining my idea.</p>
<p>If I have a target market person who is NOT my friend, and ask them for feedback, it&#8217;s a lot harder to ask again later.  If I do a bad job explaining my idea, they may incorrectly conclude that it doesn&#8217;t meet their needs.  Or it may just not trigger the feedback you need &#8212; most people are not able to articulate their needs straight-out.  It&#8217;s only when they hear an idea or see a sketch that they get in the right mindset to talk about their problems (you know, those things that you are trying to solve.)</p>
<p>So once your idea has gotten some rudimentary validation, target away!   Just don&#8217;t let targeting stand in the way of getting feedback EARLY EARLY EARLY.  Let dumb/impractical/incomprehensible/poorly articulated product ideas die a quick and painless death!</p>
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		<item>
		<title>Anybody, As Long As It&#8217;s Not You</title>
		<link>http://www.cindyalvarez.com/testing/anybody-as-long-as-its-not-you</link>
		<comments>http://www.cindyalvarez.com/testing/anybody-as-long-as-its-not-you#comments</comments>
		<pubDate>Thu, 28 Jan 2010 15:00:23 +0000</pubDate>
		<dc:creator>Cindy</dc:creator>
				<category><![CDATA[Testing]]></category>

		<guid isPermaLink="false">http://www.cindyalvarez.com/?p=620</guid>
		<description><![CDATA[Question: Who should give you feedback on your early-stage product mockups/demo?
a) Your investors
b) Your most loyal, early-adopter existing customers
c) A demographically-balanced segment of people who have no familiarity with your product
d) Anybody, as long as it&#8217;s not you
OK, sure, there&#8217;s probably an &#8220;ideal&#8221; audience to show your product to.  But it probably doesn&#8217;t matter.
Earlier this [...]]]></description>
			<content:encoded><![CDATA[<h3>Question: Who should give you feedback on your early-stage product mockups/demo?</h3>
<p>a) Your investors</p>
<p>b) Your most loyal, early-adopter existing customers</p>
<p>c) A demographically-balanced segment of people who have no familiarity with your product</p>
<p><strong>d) Anybody, as long as it&#8217;s not you</strong></p>
<p>OK, sure, there&#8217;s probably an &#8220;ideal&#8221; audience to show your product to.  But it probably doesn&#8217;t matter.</p>
<p>Earlier this week, I emailed a friend with a URL to ask for his feedback.   To be honest, he was far from my &#8220;ideal&#8221; user testing subject: an expert user, tech- and product-management-savvy, an existing user of previous versions of the product, super-familiar with our company and what we&#8217;re trying to do.  The kind of person who&#8217;d probably agree with me on what websites rock and what apps are lousy.</p>
<p><em>How useful could his feedback possibly be?</em></p>
<p>(I think you know where this is going.)</p>
<p>He was kind enough to send me a Screentoaster video of him navigating through the flows and &#8220;thinking out loud&#8221; &#8212; and from the first glance he started pointing out problems we hadn&#8217;t noticed.  Wording that was confusing.  A call-to-action button below the fold.  An interactive panel that we&#8217;d thought was awesome &#8211; that wasn&#8217;t nearly clear enough.  And on and on and on&#8230;</p>
<p>Even an &#8220;expert&#8221; noticed these problems &#8211; because he wasn&#8217;t me.</p>
<p>Even as someone who&#8217;s done tons of critiqueing UIs and workflows, I just hadn&#8217;t succeeding in stepping back and seeing our product concept through the eyes of a customer.</p>
<p>So &#8212; don&#8217;t wait until you have a full product, don&#8217;t wait until you&#8217;ve done another round of design, don&#8217;t wait until you&#8217;ve revised your copy.  Get someone to take a look at whatever you have NOW.  Doesn&#8217;t matter who &#8211; as long as it&#8217;s not you.</p>
<p>PS &#8211; hey readers, if you&#8217;ve got a few moments and can record a Screentoaster video of yourself walking through these flows, email me.  I&#8217;ll be happy to return the favor for you and your product!</p>
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